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	<title>Comments on: What is the importance of RPG terminology?</title>
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	<link>http://sob.apotheon.org/?p=960</link>
	<description>[ scion of backronymics ]</description>
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		<title>By: apotheon</title>
		<link>http://sob.apotheon.org/?p=960&#038;cpage=1#comment-394809</link>
		<dc:creator>apotheon</dc:creator>
		<pubDate>Tue, 24 Feb 2009 18:46:08 +0000</pubDate>
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		<description>Actually, when I do Google searches for those three variations on the term, at least the first five results are exactly the same for all three.  That doesn&#039;t disprove your core point, but I didn&#039;t see the significant difference in search results you saw.

I agree that difference in terms can mean a lot, but I don&#039;t think the variation in terms makes the difference posited in *Encounters vs. Scenes - RPG Terminology and Philosophy*.</description>
		<content:encoded><![CDATA[<p>Actually, when I do Google searches for those three variations on the term, at least the first five results are exactly the same for all three.  That doesn't disprove your core point, but I didn't see the significant difference in search results you saw.</p>
<p>I agree that difference in terms can mean a lot, but I don't think the variation in terms makes the difference posited in <em>Encounters vs. Scenes &#8211; RPG Terminology and Philosophy</em>.</p>
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		<title>By: Samuel Van Der Wall</title>
		<link>http://sob.apotheon.org/?p=960&#038;cpage=1#comment-394807</link>
		<dc:creator>Samuel Van Der Wall</dc:creator>
		<pubDate>Tue, 24 Feb 2009 09:57:55 +0000</pubDate>
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		<description>I personally think the way you say something is very important.  Even the way you spell / type it is very important.  If you do a search on roleplaying, role-playing, or role playing, in Google you get completely different results.  When I mean different, I mean one is more computer based, one is pen and paper based, and one has a wide variety of results.  So to me, it is a big deal.  But I know that stuff is not a big deal to everyone.</description>
		<content:encoded><![CDATA[<p>I personally think the way you say something is very important.  Even the way you spell / type it is very important.  If you do a search on roleplaying, role-playing, or role playing, in Google you get completely different results.  When I mean different, I mean one is more computer based, one is pen and paper based, and one has a wide variety of results.  So to me, it is a big deal.  But I know that stuff is not a big deal to everyone.</p>
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		<title>By: apotheon</title>
		<link>http://sob.apotheon.org/?p=960&#038;cpage=1#comment-394797</link>
		<dc:creator>apotheon</dc:creator>
		<pubDate>Mon, 23 Feb 2009 21:27:37 +0000</pubDate>
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		<description>&gt; That I find slightly distasteful and the one time I played new WoD it felt like a railroad, even though it was not exactly one.

Yeah -- I aim somewhat down the middle between the &quot;scene&quot; approach and the &quot;encounter&quot; approach, as they&#039;re described above.  I generally give players their heads, so to speak, and deal with interactions -- whether those interactions are conflict based or not.

&gt; So I&#039;d argue the overall tone is more important than particular word choices. Rules are an important part of the overall tone of a work.

It seems we&#039;re in agreement, then.</description>
		<content:encoded><![CDATA[<blockquote>
<p>That I find slightly distasteful and the one time I played new WoD it felt like a railroad, even though it was not exactly one.</p>
</blockquote>
<p>Yeah &#8212; I aim somewhat down the middle between the "scene" approach and the "encounter" approach, as they're described above.  I generally give players their heads, so to speak, and deal with interactions &#8212; whether those interactions are conflict based or not.</p>
<blockquote>
<p>So I'd argue the overall tone is more important than particular word choices. Rules are an important part of the overall tone of a work.</p>
</blockquote>
<p>It seems we're in agreement, then.</p>
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		<title>By: Tommi</title>
		<link>http://sob.apotheon.org/?p=960&#038;cpage=1#comment-394794</link>
		<dc:creator>Tommi</dc:creator>
		<pubDate>Mon, 23 Feb 2009 20:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://sob.apotheon.org/?p=960#comment-394794</guid>
		<description>Personally, I don&#039;t think the words themselves are very important. Rather, in D&amp;D (3rd, 4th), the challenge encounters provide is often emphasised. I vaguely remember some WotC&#039;s free adventures listing CR:s for creatures that would gladly negotiate. I personally get very fixated on forcing challenging situations and particularly combats if running D&amp;D, and partially for that reason prefer other games.

The advice on WoD seems to be focused on manipulating the story as a whole and players in particular. Here&#039;s a set of scenes. Design them to cause some emotion. That I find slightly distasteful and the one time I played new WoD it felt like a railroad, even though it was not exactly one. This may or may not be related to the tone I read in the GM advice.

So I&#039;d argue the overall tone is more important than particular word choices. Rules are an important part of the overall tone of a work.</description>
		<content:encoded><![CDATA[<p>Personally, I don't think the words themselves are very important. Rather, in D&amp;D (3rd, 4th), the challenge encounters provide is often emphasised. I vaguely remember some WotC's free adventures listing CR:s for creatures that would gladly negotiate. I personally get very fixated on forcing challenging situations and particularly combats if running D&amp;D, and partially for that reason prefer other games.</p>
<p>The advice on WoD seems to be focused on manipulating the story as a whole and players in particular. Here's a set of scenes. Design them to cause some emotion. That I find slightly distasteful and the one time I played new WoD it felt like a railroad, even though it was not exactly one. This may or may not be related to the tone I read in the GM advice.</p>
<p>So I'd argue the overall tone is more important than particular word choices. Rules are an important part of the overall tone of a work.</p>
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